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Low-Poly Fox Warrior

Characters & 3D Toys Low Poly Geometric

English full prompt

A faceted low-poly 3D character of a fox warrior, designed as a game-ready hero asset. Stylized triangular planes everywhere: orange-red back, cream chest, sharp black ear tips and paw socks, large amber eyes reduced to a few clean polygons each. Stands in a balanced ready-stance on a small hex tile of moss and stone. Wears layered samurai-inspired armor stylized into flat planes: a deep indigo chest cuirass laced with crimson cord, a single shoulder pauldron shaped like an angular leaf, a tattered short cape. Holds a slender single-edged blade angled across the body, the blade itself a clean two-tone gradient. Three-quarter hero camera, slight low angle, orthographic-leaning perspective to keep edges crisp. Lighting is a simple two-light setup: warm sunset key from upper right, cool indigo rim from behind, faceted shadow planes catching color from each. No textures, only flat-shaded faces with a thin emissive line under the cape edges to suggest motion. Background a gradient sky from peach to deep plum, with three low-poly mountain silhouettes. No text.

中文完整提示词

分面低多边形 3D 角色,一只可作为游戏主角资源的狐战士。处处是风格化三角面:背部橙红、胸腹奶白、耳尖与四爪墨黑,琥珀色大眼用极少的多边形拼成。立于一块苔石六边形小台上,呈平衡的备战姿。武士风甲胄被简化为平面化层次:深靛胸甲以朱红绳系结,单边肩甲呈尖角叶形,短披风破损飘动。手持细长单刃刀斜横身前,刀身为干净的双色渐变。三分之二英雄视角,略低机位,近正交视感以保持边缘锐利。两灯布光:右上方暖色夕阳主光,背后冷靛轮廓光,分面阴影各自染色。无贴图,纯平面着色,披风下缘一条细发光线暗示动势。背景从桃色渐变到深梅紫的天空与三座低多边形山影。无文字。

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